Just another example of how VJ was hopelessly inept. Obviously this could be a useful technology.
On the other hand Kevin Hogan swears how awesome the technology is, and how it's helped him to prepare for games. So, maybe it still needs some work.
I just can't fathom how anyone could dismiss it out of hand like VJ. "I'm not sure how that helps." Meanwhile, Keenum was coming off of his best season ever after utilizing it, and gave a lot of that credit to that system. Freaking buffoon.
Just when they get rid of PL they bring in the only PlayStation game that could help him.
"Tuning ... into each other ... lift all higher”
“I’m just different!”
“ . . . Picture a cup in the middle of the sea”
Draft
1st round— Cooper Dejean CB
2nd round— Jack Sawyer OLB
3rd round— Will Shipley RB
4th round— Ricky Pearsall WR
5th round— Ladd McKonkey WR
6th round— Cash Jones RB
7th round— Carson Steele RB
Hogan shoulda went undrafted and had a ragarm, get a little spek round here.
"Tuning ... into each other ... lift all higher”
“I’m just different!”
“ . . . Picture a cup in the middle of the sea”
Draft
1st round— Cooper Dejean CB
2nd round— Jack Sawyer OLB
3rd round— Will Shipley RB
4th round— Ricky Pearsall WR
5th round— Ladd McKonkey WR
6th round— Cash Jones RB
7th round— Carson Steele RB
From 2019
https://www.espn.com/blog/denver-bro...okie-drew-lock
From 2018....
Lock will try to make his case in practice, and should he succeed he may have technology to thank -- a technology that wasn't available to Broncos quarterbacks before this past July.
The Broncos are one of eight NFL teams to use Strivr, a virtual reality system ...
The Broncos didn't add the system in Gary Kubiak's two years as coach or in Vance Joseph's two seasons, but offensive coordinator Rich Scangarello had seen the benefits of the system as the San Francisco 49ers quarterbacks coach last season.
"It's the future," Scangarello said.
First-year Broncos coach Vic Fangio agrees, and Strivr is now part of the daily routine of quarterbacks in Denver. For Lock, it meant twice-a-day sessions with Strivr following team practices, in which he could not participate.
"With how we prepared in this whole time when I wasn't actually out here physically, doing anything to be able to be mentally ready ... helped put me a step ahead," Lock said.
https://thevikingage.com/2017/11/09/...re-for-return/
From 2020... Since the quarterback last played in an actual game, Minnesota has promoted Pat Shurmer to offensive coordinator and the team has a different scheme on offense than it did under Norv Turner during Bridgewater’s first two seasons with the Vikings.
However, as he spoke to members of the local Minnesota media on Thursday, the quarterback possibly quieted some of his doubters when he shared that he has used the team’s virtual reality system to stay up to date with the offense during his injury rehab.
“I would definitely steal (practice) reps with the virtual reality that we do around here, especially when I wasn’t practicing. I would go in and watch Wednesday’s practice, Thursday’s practice, and Friday’s practice and steal those virtual reps and it helped.”
...
The Vikings began letting their players use virtual reality devices provided by STRIVR Labs back in 2015 after general manager Rick Spielman floated the idea to head coach Mike Zimmer.
https://www.forbes.com/sites/simonog...h=4f0b3b6543a1
Bridgewater turned to technology, specifically virtual reality, to stay sharp off the field and keep gaining reps even though he knew he’d be off the practice field for a very long time. The Vikings were one of the first teams to use the STRIVR virtual reality system, in 2015 when the team was an early adopter of the technology which allows players to use the 360-degree cameras that capture practice from different perspectives to read defenses and scan the field in game situations, sometimes from the comfort of their own home.
"He (Bridgewater) was one of our original users in the NFL," Derek Belch, CEO of STRIVR told KARE back in 2017. "They actually have a room at the facility and there's enough space for a player to move around a little bit and feel as if he's on the field. Is he throwing the ball? Is he sweating? No. But he's doing things at 10-20 percent speed, going through the mental mechanics along with the physical mechanics, that make his brain feel like he's there."
Originally Posted by Sting
My take: Bridgewater gets it. Paton seems to get it. Scangarello got it. Shurmur & Fangio & Shula--I have no idea.
It seems to me like it would be a good tool to help Bridgewater get up to speed on new offense.
I am not sure what to think about Scangarello using STRIVR to prep Lock and then Fangio moving on from that. Shurmur was apparently on board with STRIVR while in MINN, but he walked into a Spielman/(Paton?)/Turner environment where that decision was already made.
I think mental reps are particularly important since the position of QB is chiefly one of getting the ball to the place on the field where it belongs within about 2-3 seconds...processing all the visual information of the defensive look pre-snap, instant reactions post-snap, eye tracking from field to center to field to progression 1, progression 2, etc., following a logic tree.
But hey, that's just me.
It would be interesting to know if and how they are using VR/AR to improve QB execution. It would be interesting to have some data on how effective it is.
There's an uptick in VR/AR QB sim gear, for example:
Lamar Jackson-Backed Virtual Reality Business Gets Fresh Funding
https://virtualrealityinsider.com/in...fresh-funding/
Venture capital firms KB Partners and TitletownTech, a partnership between the Green Bay Packers and Microsoft Corp., led the $5.2 million round. Other investors included Greycroft, Verizon Ventures and 49ers Enterprises, which is affiliated with San Francisco’s NFL team, and the Cleveland Browns-linked Haslam Sports Group.
Originally Posted by Sting
Seems truly idiotic to not use something like this.
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