Shazam!
09-25-2009, 11:17 AM
Halo 3 ODST is a FPS developed by Bungie and produced by Microsoft. It's a full expansion to Halo 3.
http://upload.wikimedia.org/wikipedia/en/9/9a/Halo_3_ODST_Box_Art.png
You are a Marine, an Orbital Drop Shock Trooper known as The Rookie. You and your squad are dropped into the remains of New Mombassa in Africa after the city is destroyed (glassed) in Halo 2 prior to the events of Halo 3. It's your job to regroup with your squad and most of all, survive and eliminate the Covenant forces who are searching for something in the remains of the city.
You aren't the Master Chief in this game, so the Rookie is just a regular soldier and unfortunately, not a Spartan. While you can take fire and punishment, you're not as tough or move as fast as the Chief did. You have a stamina system but can't take as much damage as with Chief's energy overshield. Your health will deplete but can be restored with various packs and at stations, similar to the original Halo. This makes the game a little bit tougher especially at higher difficulty.
Your visor in the helmet provides a new HUD and night vision. A large portion of the game is set at night with the Rookie, so that helps you navigate in the darkness, identify enemies and friendlies.
ODST is more of an open world affair as you move throughout the city and engage pockets of Covenant forces. You can take levels in any order or mission sequence. You pick up various pieces of evidence of where your squad and other Marines have been, and then are thrust into a flashback that you play out the situation.
The Superintendent is an AI construct like Cortana was throughout Halo. It's a very large part of your survival and helpful in your mission.
ODST looks fantastic and familiar on an upgraded Halo 3 engine with the distinctive Halo art style.
The great sound, a Halo staple, is breathtaking and deserves surround sound as with all past Halo games. When you are in the night sequences as the Rookie, the sound is moody, dark, eerie and reeks a feeling of loneliness and despair. Some of the Marine weapons sound louder and better, unless because they were supposed to be dulled by Master Chief's Mjolnir armor in past games is a theory of mine. The Covenant grunt's chatter is hilarious as they run from your onslaught (or celebrate your demise).
The campaign is shorter than a full Halo games and can take about 7 hours to complete if your running through it, probably about 8 or 9 if your being thorough.
The multiplayer contains all the original Halo 3 maps, plus all the previous expansions, three new ones, one from Halo 2 and the complete Forge editor. Firefight is kind of like the Horde from Gears or Zombie mode from CoD, pitting two local or four online against waves of Covenant in different scenarios with skull difficulty modifiers. This mode will be a top LIVE game for a long time.
There is an alternate ending on Legendary difficulty.
It also contains an invitation to the upcoming Halo Reach beta in early 2010.
ODST is not a full Halo game, but it contains enough content to be more than a typical expansion and differs from the original Halo structure. The campaign is great and adds to previous games and answers a lot of questions that players were left out of in Mombassa between Halo 2 and 3. While Halo 3 was still a top game on XBox LIVE, ODST will reinvigorate it even more with all the new maps. Firefight mode is addictive and fun as hell. A complete Halo experience and a must-have for fans of the franchise and completes your Halo collection.
9
Rated M for Mature- Blood, language, violence
http://upload.wikimedia.org/wikipedia/en/9/9a/Halo_3_ODST_Box_Art.png
You are a Marine, an Orbital Drop Shock Trooper known as The Rookie. You and your squad are dropped into the remains of New Mombassa in Africa after the city is destroyed (glassed) in Halo 2 prior to the events of Halo 3. It's your job to regroup with your squad and most of all, survive and eliminate the Covenant forces who are searching for something in the remains of the city.
You aren't the Master Chief in this game, so the Rookie is just a regular soldier and unfortunately, not a Spartan. While you can take fire and punishment, you're not as tough or move as fast as the Chief did. You have a stamina system but can't take as much damage as with Chief's energy overshield. Your health will deplete but can be restored with various packs and at stations, similar to the original Halo. This makes the game a little bit tougher especially at higher difficulty.
Your visor in the helmet provides a new HUD and night vision. A large portion of the game is set at night with the Rookie, so that helps you navigate in the darkness, identify enemies and friendlies.
ODST is more of an open world affair as you move throughout the city and engage pockets of Covenant forces. You can take levels in any order or mission sequence. You pick up various pieces of evidence of where your squad and other Marines have been, and then are thrust into a flashback that you play out the situation.
The Superintendent is an AI construct like Cortana was throughout Halo. It's a very large part of your survival and helpful in your mission.
ODST looks fantastic and familiar on an upgraded Halo 3 engine with the distinctive Halo art style.
The great sound, a Halo staple, is breathtaking and deserves surround sound as with all past Halo games. When you are in the night sequences as the Rookie, the sound is moody, dark, eerie and reeks a feeling of loneliness and despair. Some of the Marine weapons sound louder and better, unless because they were supposed to be dulled by Master Chief's Mjolnir armor in past games is a theory of mine. The Covenant grunt's chatter is hilarious as they run from your onslaught (or celebrate your demise).
The campaign is shorter than a full Halo games and can take about 7 hours to complete if your running through it, probably about 8 or 9 if your being thorough.
The multiplayer contains all the original Halo 3 maps, plus all the previous expansions, three new ones, one from Halo 2 and the complete Forge editor. Firefight is kind of like the Horde from Gears or Zombie mode from CoD, pitting two local or four online against waves of Covenant in different scenarios with skull difficulty modifiers. This mode will be a top LIVE game for a long time.
There is an alternate ending on Legendary difficulty.
It also contains an invitation to the upcoming Halo Reach beta in early 2010.
ODST is not a full Halo game, but it contains enough content to be more than a typical expansion and differs from the original Halo structure. The campaign is great and adds to previous games and answers a lot of questions that players were left out of in Mombassa between Halo 2 and 3. While Halo 3 was still a top game on XBox LIVE, ODST will reinvigorate it even more with all the new maps. Firefight mode is addictive and fun as hell. A complete Halo experience and a must-have for fans of the franchise and completes your Halo collection.
9
Rated M for Mature- Blood, language, violence